Quote:
Originally Posted by Stiglr
I don't find it too useful to try and get the "whole planform" and "whole side view" into single screen grabs for purposes of making a texture map. For something quick and dirty to show "work in progress", maybe but not for the "official" texture map.
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Agreed - but I think what Dughor is looking to do is save the unwrapped texture map coordinates, not just a grab of the ortho window (Dughor's grabbing from the TCE). This certainly eliminates any hidden areas, and all pixels are mapped "correctly" to each polygon.