Thread: large size?
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Old 23rd May 2007, 12:20 PM   #9
little_penguin
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Join Date: Apr 2005
Location: Austria
Posts: 80
Default Re: large size?

Quote:
The physical size of the model shouldn't effect the memory usage, but the poly count will.
imho the amout of triangles is only one factor...
  • Different display methods(wireframe only, solid...)
  • Use of textures
  • Texture size
  • Amount of triangles, and how many of them share vertices
  • Display size, the bigger the more pixels have to be calculated
  • anisotropic filtering, antialias n such stuff
EDIT: um sorry forget about it, i thought u were talking about FPS

Last edited by little_penguin; 24th May 2007 at 02:33 PM.
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