plane doesn't get textured in external app - uvs missing?
Hello,
I let AC3D create a plane 100 intersections by 100 intersections and exported it as .3ds.
Then I imported that plane into Unity3D.
There, no shader with texture support is able to place a texture on it.
Someone on the Unity3d Forums suggested that uv-coordinates are missing.
How can I make sure uvs are properly present on a plane in AC3D? Or is there any known issue with planes?
Thanks!
uani
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