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Old 20th April 2009, 05:03 PM   #4
Hbing
Junior Member
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Join Date: Apr 2009
Posts: 1
Default Re: Second Life Sculpty Question

I'm having an SL sculpty problem too!! I made a bar stool by drawing a line, snapping the top and bottom vertices to the grid in the center, then rotating. When I do a UV Map as Cylinder, then export to SL I have a barstool with a hole in the top. I've tried various different ways of doing the UV Map and all have odd results. What am I doing wrong...It looks so nice in AC3D.

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