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Old 24th July 2007, 11:59 AM   #4
lisa
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Join Date: Mar 2005
Location: Phoenix, AZ
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Default Re: Import help for AC3D newbie

Hi Mick!

Your object has to have a UV map if you want to export it to SecondLife. Whether or not a texture is applied isn't important, it's only important that the texture coordinates have been set.

You'll need to apply a spherical map to your object, and make sure you have no holes in the map. You can do this with the UV Map tool on the Tools menu in AC3D. Second Life only supports spherical wrapping through the UI at the moment, but if you're willing to delve into a little bit of LSL, there are some other map modes possible (planar and torus, especially).

Oh, and no, a renderer isn't needed. You can do everything you need to directly in AC3D.
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