I have had no problem exporting to .3ds and keeping the mapping formatted correctly, when the file is opened in 3DS Max 3.1 and Z-Modeller.
what programs are you trying to open the .3ds file in? If you are not getting any textures then check the paths for the textures; ie that they are where the other program can find them. That's one of my big mistakes, forgetting to move or caopy across the bitmaps
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Oh yeah? Says who?
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