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Old 3rd December 2004, 09:55 AM   #7
Dughor
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Join Date: Dec 2004
Location: Cologne/Germany
Posts: 62
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To set a rotation point could be helpful.

Select the two vertices - get centre point, and rotate the whole object around it...
But we could only rotate around x/y/z axis.

Meaning, I would still need to rotate the part n° around the x-axis, and then n° around the z-axis, if the edge is not exactly on the x/y/z-Axis.

But better than nothing
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