Re: Chipped paint effect
Well if you're using POV-Ray to render, you can create a bump map and apply that to your surface normal which can give it the appearence of a rough or raised surface.
Normally you would use your favorite paint program to create an image texture of your paint and Pov will convert that to a black and white image map.
You can use the same image and apply that to your object as well. If you're using Pov, I could come up with the script for you to input into your object's property box.
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