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Old 28th August 2003, 09:13 AM   #4
FRAME
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Join Date: Jun 2003
Location: Löhne, Germany
Posts: 58
Default Re: exporting textures in x format

It seems that 'Ulead Cool 3D' only accepts bitmap files in a special format.

The width and height of the bitmap ( in pixels ) must have a power of 2.
( 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, ... pixel in width and height. )

Width and height can be quite different however.

There is no need to change the model file after changing the size of the texture file !

Stripping the texture file name in my plugin means that the texture file name only contains the name and the file extension without the path. If you use this, the texture file must be in the same directory like the x file. But you can copy the files without changing the x file.


Frank
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