Snap'n'weld
Hi again,
Another nifty item which I cannot see in the basic stuff is a snap'n'weld function ie doing both the snap and the weld functions which are currently separate. Would save a lot of key strokes when joining surfaces.
Less tractable but useful would be a snap or snap'n'weld where you select the two (typically) borders and the function snaps matching vertices together (then welds them) rather than the current pair-by-pair process that can be slow.
Cheers,
Lx
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