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Old 6th November 2005, 12:22 AM   #8
Thaellin
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Join Date: Jun 2003
Location: British Columbia, Canada
Posts: 255
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Hm - I'm afraid it sounds like you've done all the right things.

It is possible that you might get around the problem (with a potential performance impact) if you grab mesa3d and place its opengl32.dll in the folder with AC3D.

I'm not sure where to get a precompiled binary, though. Any chance you're a programmer (and have gcc or msvc installed)? You could grab source from www.mesa3d.org

-- Jeff
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