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Old 4th March 2006, 10:41 AM   #5
coanda
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Join Date: Aug 2004
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If you are using the ac3d exporter, it will tell you that objects do not have a texture assigned.

X-plane requires up to 1024x1024 32bit bmp, or png files. Texture sizes require the heights and widths to be powers of 2, but you don't have to have height and width the same. They just have to be powers of 2 in height (1024x1024, 512x256 etc......). X-plane will give you an error if hte textures do not fit hte acceptable standard.

Remember you can rotate, and flip the surfaces in the tce window. so it is possible to get into a mess if you start doing this.

If you can't sort it out, you could send it along and I'll see if I can fix it.

coanda
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