Re: 3ds max to ac3d
@ brett
When using the 3ds format all your texture names and material names must be a maximum of 8-characters.
example:
asphalt1.bmp is ok to use (8-characters)
but
asphalt01.bmp is not ok to use (9-characters)
If these names are any longer than 8-characters you will lose info in the imported/exported file.
Try using the collada format instead.
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