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Old 13th June 2003, 10:34 AM   #3
Thaellin
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Join Date: Jun 2003
Location: British Columbia, Canada
Posts: 255
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If you have the model and are doing the texture afterwards, I would suggest getting a screenshot of the orthographic views of your model and then drawing on top of them with Photoshop or the GIMP. Then apply the texture you just made.

If you're just trying to make a texture with no specific applicaiton in mind yet, then try looking in back-issues of "Game Developer Magazine" (or possibly online at www.gamasutra.com). They had a nice series on creating material textures a few months back.

BTW: remember to specify your texture with dimensions that are powers of 2 (i.e., 64, 128, 256) on each side in order to have maximum compatibility without image distortion.

Have fun,
-- Jeff
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