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Old 24th March 2005, 03:19 AM   #2
Andy
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The sample loader requires texture files to be rgb format.

The loader code comes with a sample file and texture - if this works fine, it's likely that you were using the wrong texture format.

Textures can contain alpha information. Materials can also have a transparancy setting - although you'll need to sort your surfaces correctly when rendering to get the transparency correct.

Andy
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