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Originally Posted by nightoftheroundtable
if you have bryce it automatically makes shadows for you.
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Having shadows is not a poblem in most cases.
But the HDR image is wrapped around a sphere (a kind of sky box).
To have a shadow under the car (or anything else) you have to have a plan (a surface) under that object, on which the shadow will appear.
The "problem" in my scene is that if I put a plan under the car it will be visible, mixed with the HDR image ... there's a lot of workarounds for that, more or less good, more or less complex. And i've been a bit lazy. Rendering for one day long is enough.
The best thing I could have done is to create a texture that looks like the pavements of the street, then apply it to a plan under the car. This would have been perfect.
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well lets hope this isn't the end. cause maybe you can make cars this time.
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Why "maybe" ?
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You did a fantastic job ... xcellent renders and mats !!!
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Thanks Antonioooooo