Quote:
Originally Posted by jentron
Just curios, have you tried Vertex->Weld instead of Object->optimize vertices? They do essentially the same thing, but in different ways. Might help your workflow moving forward.
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Sorry mate, only just saw this post (2 years late). Weld is great ... if you are on the vertices. I often end up slamming multiple vertices together in wild manipulations - so "optimize" is my action of choice - but maybe I'll try a "select all / weld" and see what it does.
FWIW, optimse vertices appears undoable, but optimise surfaces is not. Now I know the lay of the land, I can live with the one-way nature of the surfaces optimisation - and if I don't have my wits about me, well, that is my comeuppance.
Cheers, Lx