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Baking normals from floating geometry
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28th November 2011, 05:04 PM
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Johnathan
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Baking normals from floating geometry
Could someone do a tutorial on baking normals from floating geometry in Ac3d, like
this turorial from eat3d
. The one on eat3d is based off of Blender and I cannot seem to replicate this in Ac3d.
Johnathan
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