Thread: Military Helmet
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Old 11th April 2008, 02:18 PM   #6
Klyde
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Default Re: Military Helmet

Lisa answered your SL question. But as for morphing the edges. After you cut, go into vertex mode, select just the vertexes' that you want to morph, and pull them in the direction you wish them to be. This may have to be accomplished by pushing or pulling each individual vertex, but think it will be worth the effort. there is a plugin that is available that selects just the edges of an object.
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