Quote:
Originally Posted by Andy
The car is in the sample folder that comes with AC3D (accessable via the File->Object-Library).
The original car was probably made from a simple flat mesh with the vertices moved.
If you don't need to see the bottom of the car, there's no need to make an underside, but you could add one if you needed it.
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Thanks for your reply, no I like the idea, but I was just wondering why this flat mesh method was chosen over any other?