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Old 22nd May 2013, 11:51 AM   #9
Stiglr
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Join Date: Feb 2004
Location: Portland, OR
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Default Re: Trouble texturing

I'll send contact info via email.

As for a change in the texturing as a result of exporting, I'm not real sure I can help you with that. There seem to be a lot of artifacts associated with exported files not behaving properly when exported to game systems and other programs. Sometimes it has to do with the export tool within AC3D, but sometimes it has to do with the code in the target program.

My first guess would be this, however: is your graphic perfectly square, and does it have "power of two" dimensions? Examples of this are 256 x 256 (pixels), 512 x 512, 1024 x 1024, 2048 x 2048. Many programs that interpret 3D objects ABSOLUTELY REQUIRE square textures, and some allow rectangular ones, provided both length and width dimensions are "power of two" pixel numbers (even when they don't match). If this rule is violated, all hell can break loose on the results.
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