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Old 18th April 2008, 06:20 PM   #9
lisa
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Join Date: Mar 2005
Location: Phoenix, AZ
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Default Re: Problem with sculpted prims in SL

Hmm, I'm not sure I quite follow what you're trying to do.

The head is the "Ruth" head pulled right out of SL, I just re-mapped it so it would export as a sculpted prim. I stretched the face area, especially the nose, larger in the uv map so it would hold detail a little better.
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