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Old 20th February 2011, 12:45 AM   #18
BumblebeeMan
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Join Date: Oct 2010
Location: BC
Posts: 16
Default Re: Scaling objects and object group

Quote:
Originally Posted by captainpeter View Post
boolean operations are something completely different.
try:
1- export complete acf as one obj file from planemaker
2- put exported obj file into the aircraft folder
3- open ac3d, import this obj file, save as .ac file in aircraft folder for good measure
... - you should see the plane in ac3d now.....
4- import your cockpit into the same .ac file
... - you'll probably see the imported aircraft as a object group in the hierarchy view
thats fine - leave it like that, don't move it around, it may be best to lock the group to be on the safe side. when you're done adjusting your cockpits position in 3D space, hide the aircraft group and export as x-plane object. hidden layers (the reference acf) won't be included.

if you send me a private message with your email address I can mail you a really simple .ac file to get you started.
I have followed your instructions and all works so far as you directed. I also did the gun ports. how do I export the whole plane back as one object now? last time i did it, my beautiful radial engine vanished and I can't get it to show back up.
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