Re: Boolean not working very well?
D'oh!
I think I just realized what's happenning (at least I know what I did wrong when I did my test).
Put a checkmark in BOTH 'delete' boxes. These tell the plugin to delete the original geometry used in the operation. If you do not delete the old fuselage, then you have the old one AND the result of the operation sitting in the same space in the screen.
Now, if you can reproduce that lock-up, I'll fix *that*...
-- Jeff
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