Thread: AC3D VS Silo3D
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Old 17th October 2003, 08:01 AM   #2
Cowboybebop
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Join Date: Oct 2003
Posts: 155
Default Re: AC3D VS Silo3D

Gamespace people will lie to your face, on the forums their was a thread about features. And a few people asked about some of the functions and was certain bugs fixed. And they dance around the issues not giving the people a straight answer, that set off a warning in my head. Second I went into the forums asking for a certain 3d model format support and they said 'I will not program support for that when maybe 2 or three people have legal use for it' insinuating I didn't have a legal use for it. So I had been in talks with andy at the time and we were chatting back and forth and then AC3d became mine

Also Andy always tells you EXACTLY how things are with AC3d, let's you know what he has planned and excutes that Planned implementation almost flawlessly. Yet still finds time to talk to us, and help us with our issues. That simply makes a AC3D even harder to beat.
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