Hy All,
I'm Andreas, from Switzerland and first: sorry for my english.
So I've got some trouble with texturing my 3D-Objects. I know about the texture-coordinate-editor and parts of the uv-mapping. But I want another result. So I've done some pictures to illustrate, what I exactly want:
First of all, the 3D-Object. For example this dolphin:
http://andipage.piranho.de/picture1.jpg
Now I got this dolphin as a 3D Object in AC3D. So I want to texture it with the following Pictures from Side-/Front-/Top-View and maybe others. so here some Pictures as well:
Side-View-Texture:
http://andipage.piranho.de/picture2.jpg
Top-View-Texture:
http://andipage.piranho.de/picture3.jpg
Front-View-Texture:
http://andipage.piranho.de/picture4.jpg
So these are my texture-sources. now I want to map them to my object like in the following picture:
http://andipage.piranho.de/picture5.jpg
But I haven't got any idea how to do that! Is it possible to overlay and map them to the 3d-object like in the last picture??
I don't know and this is my first question here, and I'd be glad If anybody could help me
. (And please ask if something isn't clear to you, i try my best to imagine it to you)
Thanks
:
Andreas
PS: Normally I create aeroplanes like this:
http://andipage.piranho.de/vorschau3dfinish.jpg
on my website:
http://ebi.ch.st/