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Old 11th April 2005, 03:44 AM   #1
Dughor
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Join Date: Dec 2004
Location: Cologne/Germany
Posts: 62
Default Save texture map as picture

Another function that could be very handy.
I'm using AC3D to build planes for Richthofens-Skies.

As I am no 2D artist at all, I only build 3D models, and texture map them.

Texture maps I need, are normaly 1024x1024 pixel, which the 2D artist gets to paint.

What I do is this:
- Build plane
- Map objects to texture
- Open TCE with a blank(white) texture file.
- Make the TCE as big as I can.
- Screenshot
- Paste to paint program
- Cut & paste so I only have the white texture with its poly-lines
- Resize image to fit 1024x1024 pixel.

And here is the problem...

I have a 17" TFT wich has a native resolution of 1280x1024.
So I can't make a full sized screenshot of the 1024x1024 texture file.
Therefor I have to resize the screenshot. So texture line wich are 1 pixel wide are now 1.5-2 pixel wide.
Now my 2D artist has the problem to see, where the polygone ends.

So basicaly what I'd like to have.
The possibility to save the texture map to an image (*.jpg, *.tif doesn't matter)
Only thing that needs to be selected, is the size of the output file.
(1024x1024, 512x512 etc.)
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