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Old 12th June 2008, 11:27 PM   #7
Crazzy INC
Junior Member
Junior member
 
Join Date: Jun 2008
Posts: 6
Default Re: object with 2 or more centres

i'm not trying to modle a moter per say
i'm trying to modke a vibrating feered
it uses excentric bearings to move a metal box up and forwoard
about 60 times per sec
it sets on bushing arms
basicly i would like to know if ac3D can constraine a limb (as Dark basic sees it)
to a given motion based on the input from the parent limb (or group)
so as the "crank" turns can i make the group(or limb) not turn with it but pivit to stay in a strait line motion

i'v done it with software math .....LOTS OF TRIG
slow thing down

like to know if ac3D can do it for me
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