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Old 20th August 2008, 02:51 PM   #4
lazersgm
Junior Member
Junior member
 
Join Date: Aug 2008
Posts: 6
Default Re: absolute rotation

no. that will add or subtract rotataion. i need to just put in the rotaion as a vector. and set it. say my object is at some un-known rotation and i want to set it at 0 0 45 i need to be able to type that in and just set it. its realy odd that its not in this program.
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