Re: Proteus
Hmmm.... I couldn't do many things to avoid that. In the end I had to make the ship to be made of tiiangles (for right geometry). Also I thing that in max the turbosmooth modifyier makes a bit more "non-bumpy" smooth operation. Whatever, the bumpy result gives the ship a feel like a great ship. If it wasn't bumpy It would be just a simle ship. I gives detail!
And something else: the ship is half, and i have in ac3d the realtime miror. In max I was thought of the symmetry modifyier that makes something to be just like the miror of ac3d, plus it makes the ship to don't look like, how to say, in the photos you can see that it's miror -> the middle of all the ship... hope you understand what I am trying to say...
I don't understood -> imho ???
Anyway, I want your vote! Also if you have some good textures... SEND THEM TO ME!!! :-)
I believe that this is one of the best things I have ever done. And the most important is thar I couldn't make it so good if I have done it in other programs!
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