Quote:
Originally Posted by x-crafts
Yeah I have since figured it out. The objects needs to first be hidden by a hide, to then be shown by a show. So for examplle I could hide something in values from -10 to 10, and then show it if the datarf value is between 3.5 and 4.5.
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what brings us to a new topic and that how to deal with values. i have used hide/show for objects that remain in the respective appearance for as long as you don't recall the command. but: what if you want to show respectively hide something that undergoes a value change constantly. example is animations, like a rotor, or other.
let's look at a rotor. obviously a revolution is 360. So if want it to show up half its way round, i'd use 0, 180 hide, 180,360 show. would you agree? i could segment down to hide 0,10 show 10,20. That would get me blades that show every 10 degrees which is 36 times per revolution. is that correct?