Disappearing Normals at large scale
I've got kind of a problem. I'm modeling large scale in order to model at the same scale as UnrealEd. I have the major grid set at 128 and the minor grid set at 16 which mimics the UnrealEd grid.
But at that scale I can barely see the normals unless I zoom in almost microscopicaly close. They are tiny.
I was wondering if there was a way I could set the normals to display bigger? Maybe lengthen the lines by a factor of ten or more.
I can always model at a smaller scale and then scale everything up at the end but I'd like to avoid that if possible.
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