Thanks Luuckyy for the advice both ways are not working wel that means something is totally off lol SL or the sculpty exporter... but well i am not sure either lol...
did axes flip then the normals flip (with normals checked in orth menu and you see them flip)
did the mirror like you said also here i see that the normals stay the same...
one thing that bothered me was that the exported tga's differ a lot in colors should in not be a sorta flipped image...
Heck i tried even flipping the image in photoshop... also no show...
I have no clue what to do next ...
This is how it looks:
Wolvie