Thread: Smoothing
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Old 4th May 2013, 09:21 AM   #1
Toronto
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Join Date: Jan 2008
Posts: 109
Default Smoothing

Hi Andy,
I like making older historic cars and often repair projects from others.

Often I'd like to smooth out rounded portions of a fender, or a hood, and need a way to smooth out some polys or vertices.

Using the "Smooth Shape" function under "Vertex", most often simply distorts the object completely.

Is there a way to make a smooth function where you have a slider available, and is there a way to have a poly smooth function.

As well, is there a way to smooth along only 1 or 2 planes ?
(example: smooth along the x-plane only or smooth along the x&y-planes only)

Because these are game models I can't use the subdivide function as you end up with too many polys.

Wondering.

Last edited by Toronto; 13th July 2013 at 07:52 AM.
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