Hi Chris - sorry for the delay.
I currently use Blender for animation. It's good if Blender is your "final destination" for animation (i.e., you're rendering and producing a final product in Blender), but I'm not sure how easy it would be to get animation data out of Blender into other products. Also, Blender has a very steep learning curve - not to shy you away from it, but if all you need is game animation, I'd lean toward using CharacterFX...
Also, I *think* Andy & team have animation support on their list of "todo"s for AC3D, but there's no word on when/if that'd be ready.
If you're using Cartography Shop, you might be interested in static lightmaps as well - there are a couple of products that support generating lightmaps for AC3D models, and you can find a few free ones (with and without radiosity) for generic polygon-soup type levels.
Good luck,
Dennis
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