The WaveFront .obj exporter does not do a very good job in Maya; I tried that too but without much success. Easy objects get exported without a glitch but complex ones have really awfull results and sometimes Maya freezes too.
That's why I hope something is going on to bring a native framework for exchanging 3d models between Maya and AC3D. Best scenario would be a AC3D-FileFormat exporter for Maya and a Maya-FileFormat exporter for AC3D.
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