The texture monitor plugin has been updated. The texture monitor automatically reloads textures that have changed on disk.
The new version uses a smarter tracking method, and only reloads each texture it detects as unique once per cycle even if its been used multiple times in the scene. Textures where the last modified time stamp on disk hasn't changed in the last 10 minutes are also ignored (except on drives that don't support this, in which case the texture is reloaded anyway) .
Should be much faster reloads now, especially on heavily-textured scenes!
Grab the new version of the file here:
http://www.independentdeveloper.com/...uremonitor.zip