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Old 29th March 2010, 07:50 AM   #1
Simon_Lister
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Join Date: Dec 2009
Posts: 33
Question Internal cabin for a helicopter

Hi everyone,

I'v just started creating a Westland Sea King helicopter for a flight sim I use called Flightgear. The external model is almost complete but what I'm needing to learn is how do I go about making an internal cabin so I can start adding the cockpit, floor, walls, ceiling etc and texture them. I tried using the replicator and it made a copy of the oringinal model for me (smaller) but I just cant get it the right size as parts of it show on the outside of the main body, can anyone help on this matter? Also as I am wanting the windows and doors to be on the inside cabin also for when I'm ready to animate, should I cut them out first or after? All in all it needs to be a solid object (when I say solid I mean 2 seperate objects somehow linked together) so when you look at it from the outside you don't see the gaps between main body and internal body.

Hope I havent confused anyone

Thanks in advance for any help

Simon

Last edited by Simon_Lister; 29th March 2010 at 07:53 AM.
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