thanks for your comments. i'm glad you liked the tutorial. as for texturing: that is another lesson - and you start with the basicas covered in the manual. try this thou. after you texture an object, select it. then from the "Tools" menu, select "Texture Coordinant Editor". This is the primary tool in AC3D used for texturing.
once that window comes up, select the object in the new editor window and experiment with the "Remap" options. "Spherical" will usually get a cylinder coverd. but like i said, experiment. have fun.
db
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