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Old 27th July 2010, 12:20 PM   #1
Michael Wilson
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Join Date: Dec 2005
Posts: 78
Default difference between blender and ac3d re shadows

i had been told that using blender for x-plane has an advantage in that it can "bake in" subtle shadows for things on panels and parts of 3d cockpits. but i saw this ac3d project screenshot which seems to show very fine subtle shadows:

http://www.inivis.com/forum/attachme...6&d=1257609850

so am i right in understanding that the issue is that ac3d can make the shadows but cant add it to the texture image? is that the issue? ..and if so is there a plug-in for doing that or will ac3d ever have this?

thanks
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