Hi Olaf and thanks for your comments.
Actually my model is splitted into several objects for texturing purposes ...
face, eyes, lips, torso, hairs, boots, arms, legs, ...
Is that what you're asking for ?
I can see a "problem" with the model (the back of her shoulders ... well the structure of the T-shirt behind her neck), but there are maybe more as I'm still a newbie at some point :wink: