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Old 26th October 2010, 04:24 PM   #4
Stiglr
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Join Date: Feb 2004
Location: Portland, OR
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Default Re: converting? to .i3d

If flipping normals doesn't reveal the missing objects, it might be a case that the target environment or the viewer you're using can only display triangles, or only quads. If this is the case, some of the objects may need to be triangulated, or optimized with four-vertex quads.
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