Re: TCE problem (i think)
Tnx for ur answer. Yes i see it. I start with a simple box and make the uv map from that box. Later i make the other changes, bend and rounded the heel and toe. That's not the way lol but i can't figure out how to make a perfect or nearly perfect uv map.
I know the solution by using a sculpty-subcube, but i would really like to make my own.
Can u recommend a tutorial that can bring me closer to my goal ?
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