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Old 4th May 2008, 09:43 AM   #4
raynold
Junior Member
Junior member
 
Join Date: May 2008
Posts: 9
Default Re: How to mirror the UV map?

The only way to solve the problem (as seen before), I've found by now:

1x subdivide
and triangulate





the mirrored object (and the original too for a common look).

One of the steps could be ignored maybe, but I'm too lazy to test right now ;o) I'm just happy, it works now.

greetings
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