Again about texturing
Hi Folks.
As a brand new user im slightly confused about texturing.
Well not entirely but there is a point that bugs me
Well i build a House like structure from Boxes ( Think thats easy to do )
After that i explode my boxes and textured the faces one by one.
But now .. if i strech or change something or resize one of them the texture on the surfaces go out of Alignment.
Means what was fitting perfectly, is now all misaligned and i have to rework the repeats and offsets to make it fit again.
Example, please see the screenshot
Now i want to know if theres a way where i can do this easier then explode the Object each time and redo the entire Math and aligning process.?
Maybe even a way to do this for faces on different objects ( See screenshot number 2)
Any advise would be greatly appreciated !
( and also im sorry for my bad english here )
Is there maybe a way to workaround that?
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