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Old 13th January 2023, 05:11 PM   #10
Perry
Junior Member
Junior member
 
Join Date: Apr 2020
Posts: 9
Default Re: Auto Texture Update Not Working on 9.0.22

I copied the files I was working with to new directory and filenames with no spaces. The problem still occurs. See below.

================================================== =========
COMMAND: 'add_new_texture' 'C:/TEST/TEST_Panel.png' 'C:/TEST/TEST_Panel.png'
reloading texturereloading texture C:/TEST/TEST_Panel.png
sending to TCL: 'display_message "loading texture C:/TEST/TEST_Panel.png"'
failed to load image
RESULT: "(null)"
COMMAND: 'selection_changed' 'texture reloaded'
SELECTION CHANGED (texture reloaded)
one object selected - finding it
texturebuild image=b3e2500
binding texture with index 2
sending to TCL: 'catch {set uvedit_infolabel "Editing 164 surfaces of object: 'Panel, Main', Surfaces selected in TCE: 164"}'
sending to TCL: 'catch {set uvedit_infolabel2 "Texture: C:/TEST/TEST_Panel.png (4096 x 4096)"}'
sending to TCL: 'uv_do_sensitivity'
COMMAND: 'uv_get_selected_vertices'
RESULT: "0"
COMMAND: 'uv_get_selected_surfaces'
RESULT: "164"
sending to TCL: 'catch {set uvedit_infolabel "Editing 164 surfaces of object: 'Panel, Main', Surfaces selected in TCE: 164"}'
sending to TCL: 'catch {set uvedit_infolabel2 "Texture: C:/TEST/TEST_Panel.png (4096 x 4096)"}'
sending to TCL: 'uv_do_sensitivity'
COMMAND: 'uv_get_selected_vertices'
RESULT: "0"
COMMAND: 'uv_get_selected_surfaces'
RESULT: "164"
RESULT: "164"
COMMAND: 'redraw_all'
RESULT: "(null)"
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