Re: Need help creating Second Life Sculpties
It seems I can get a texture map to work correctly for one part of the object, but not all...what would be ideal would be a way to combine more than one texture/mapping into a single file so multiple mappings/textures could be applied to a single object to completely cover all surfaces...but I haven't yet a clue as to how to do this. I'd love a tutorial on creating a slightly more complicated texture map that would work in SL. Does one exist?
Thanks...LW
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