...and while I'm on the subject of the API;
If I'm creating my own materials, what should I set the "a" value in the Col3 members of the ACMaterial structure to? The same as "transparency", or "1 - transparency", or are they ignored in favour of the transparency member?
And finally, is there any point setting the name and userdata members of the material structure, is there anywhere in AC3D that these can be set or viewed?
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