Re: Fluted Column in SL
A little bit, but a column shouldn't be too bad.
Make sure your UV map goes edge-to-edge, and wraps.
For a column, you might getting a better result if your use the LSL LLSetPrimitiveParams to switch the wrapping mode to cylindrical. Then your UV map only needs to wrap left-right instead of both left-right and up-down.
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