View Single Post
Old 8th April 2007, 09:26 PM   #2
Dennis
Senior Member
Professional user
 
Dennis's Avatar
 
Join Date: Jul 2003
Posts: 899
Default Re: Modeling a human... and a question

The modeling here looks very good.

To ensure you get a seamless join, make sure you perform an "Optimize vertices" (I notice you mentioned "Optimize surfaces" - make sure you hit the vertices as well).

If you have done this and still get a seam, check the AC3D manual for the topic "Snap together by distance". As the description reads:

"If Object->Optimize Vertices does not remove duplicate vertices then it means that the vertices are in very slightly different positions. The solution is to select the vertices along the join and Vertex->Snap Together by Distance. The Object->Optimize Vertices will remove the duplicate vertices and allow the surface to appear smooth."

HTH
Dennis is offline   Reply With Quote